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(+1)

Are you considering translating the system into another language? I'm from Brazil, and my group is experiencing some difficulties due to the language barrier.

(+1)

I just wanted to say that your work has genuinely re-sparked my love for tabletop gaming. I'm going to be running my first game of CAIN this upcoming Thursday. Also, please make more Drifter entries; they are genuinely so interesting and remind me of old SCP articles I read when I was younger.

(+1)

this is some good stuff, really hope you'll release an edition with the stuff from Games For Freaks integrated into it

I think this has been asked before, but couldn't find an answer. Is there a printer friendly version of this and if not, is there a plan for one to be made at some point?

(+4)

I do plan to make a plaintext version without art for ease of use.

Does the game support long campaigns?

I'd say so! some friends and I have been playing almost weekly since march 2025. if your Administrator is doing multi-session hunts it should last a bit. the game is structured so you have to do quite a few before you max out your character

"Rule of Nature: When you inflict violence with an action, if you roll 6, 6 or better the action inflicts 1 more slash on any talismans and you regain 1 psyche burst."

is it supposed to say "5, 6 or better"? Under the Beast Agenda.

(+1)

Double sixes, so if you roll a dice pool and get multiple sixes, it activates

Feels like it could be worded more clearly, is that a standard phrasing that they borrow?

My table is a bit confused about Blast when used by an Ardence. Blast says that its strength scales with CAT. Ardence’s passive lets them increase the CAT of their powers by 2. 

Does this mean anything special for Blast, like it does 2 extra slashes, since “its strength scales with CAT”?


bonus question: The Category chart says using higher/lower CAT effects is more/less effective. If I use a CAT 2 power on a CAT 1 Sin, should it get a +1D or what? What about +2D if jt’s CAT 3 vs 1?

(+1)

Inner Furnace only affects powers you get from Ardence. Blast is a default blasphemy, so it doesn't count as an Ardence power.

(+3)

is there a print friendly version? 

(+1)

I saw that there are a few ablities that referince "as the hour passes" what does that mean? 

(+6)

should be 'when pressure increases'

I'm kind of confused by the awarding of xp for fulfilling agenda items. Do you get 2 xp if you fulfill both items in one session? As is that even possible for agendas like Beast where they have to hold back AND get into a fight?

(2 edits) (+2)

You get XP for following the unbolded agenda item. You also gain 1 XP for following any one bolded agenda item. You also gain 1 xp for following any two+ bolded agenda items.

All three give you XP separately, so you can get up to 3 if you fulfill all three (the first bolded you do counts for both the last two).

tyvm

(+1)

If at one point during the session you get into a fight, and at another you hold back, that counts as fulfilling both items

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