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My table is a bit confused about Blast when used by an Ardence. Blast says that its strength scales with CAT. Ardence’s passive lets them increase the CAT of their powers by 2. 

Does this mean anything special for Blast, like it does 2 extra slashes, since “its strength scales with CAT”?


bonus question: The Category chart says using higher/lower CAT effects is more/less effective. If I use a CAT 2 power on a CAT 1 Sin, should it get a +1D or what? What about +2D if jt’s CAT 3 vs 1?

(+1)

Inner Furnace only affects powers you get from Ardence. Blast is a default blasphemy, so it doesn't count as an Ardence power.

is there a print friendly version? 

I saw that there are a few ablities that referince "as the hour passes" what does that mean? 

(+4)

should be 'when pressure increases'

I'm kind of confused by the awarding of xp for fulfilling agenda items. Do you get 2 xp if you fulfill both items in one session? As is that even possible for agendas like Beast where they have to hold back AND get into a fight?

(2 edits) (+1)

You get XP for following the unbolded agenda item. You also gain 1 XP for following any one bolded agenda item. You also gain 1 xp for following any two+ bolded agenda items.

All three give you XP separately, so you can get up to 3 if you fulfill all three (the first bolded you do counts for both the last two).

tyvm

Page 31 of 1.2: It reads:

Some stress is nonlethal. Nonlethal stress can
never fill your talisman up (it always leaves 1
slash open, and you ignore any access)

I believe it should be "excess", not "access".

The sin’s execution talisman increass by 1 for
each tick on pressure. Additionally, if the
pressure talisman fills up completely and would
be notched further, the situation gets out of
control. The effects of this are noted in each sin’s
pressure description.


And here it should probably be "increases" instead of "increass". Sorry if this isn't the place to post it (I can delete these if so); I'm just posting feedback asap after buying it.

(1 edit)
Swapping agendas carries over any
bolded agenda items and abilities, though doesn’t
automatically grant you a new ability.


Page 46. I think it's missing an "it" between "though" and "doesn't".

Page 51, shady lender should say "once" instead of "one", I think.

(+1)

I know this may not be the case but it kinda reminds me of jujutsu kaisen. Just from the main page pictures alone. 

(3 edits) (+1)

Found some issues.  The first one is on page 11 or page 6 (Right) has "it" next to the if, the second one is on page 26 or page 14 (Left) is missing the word "to" and the letter "s" at the end of character, the third one is on page 52 or 27 (Left) has the words "hand motions" mixed up,  and the fourth one is on page 64 or page 33 (Left) is a pdf error.




I would appreciate a better place to put these if you have one.

(+1)

I love CAIN, but it has so many little typos and grammar mistakes like this... Hope we can get an update correcting some of it!

(+1)

I hope that there's a better spot to post these though.  It's a great ttrpg, and I don't want to be the reason why others don't try it out.

The discord probably has a spot for those, though IDK, Im not in it.

(+3)

thanks!

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